Darkmoon Caverns (2)

Game Name: Diddy Kong Racing

md5sum: 6a6fcb5807eaaa96266fe1b28ea7a524

https://www.vgmusic.com/music/console/nintendo/n64/DKR_Darkmoon_Caverns-KM.mid
comments powered by Disqus

Info

Added by: Dave Harris  Added: 2008-11-10

File URL is http://www.vgmusic.com/new-files/DKR_Darkmoon_Caverns-KM.mid
Upload Date and Time: 07/12/2008 21:17:37

Uploaded by:  (King Meteor)

Game System: Nintendo 64
Game Name: Diddy Kong Racing
Song Title: Darkmoon Caverns (2)
Sequenced by: King Meteor
Other Information: For most of the song, would you believe that the percussion is the Power Kit. I think I did a pretty good job of making it sound like a Techno Kit. 
However, I needed the power kit snare in the end part of the song. But switching kits in the middle would change the sound of the rest of the percussion, which I didn't want to do. 
I also didn't want the TR808 kit's cowbell because it sounds really synthesized. I would have loved to be able to have more than 1 percussion channel, but I think I did a good job with what I had.

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 18
Delta Time Setting: 960


-Midi TrackName Analysis-
Track 0
Electric Bass (Pick)
Electric Bass (Pick)
Electric Guitar (Muted)
Electric Piano 1
Electric Piano 1 (echo)
Banjo
Drawbar Organ
Drawbar Organ (echo)
Woodblock
Percussion (Power Kit)
Crystal FX
Crystal FX (echo)
Distortion Guitar
Distortion Guitar (echo)
Rock Organ
Rock Organ (echo)
"Darkmoon Caverns" from Diddy Kong Racing, sequenced by King Meteor