Title Screen

Game Name: Akazukin ChaCha (Japan)

md5sum: 9fd2cb8bfe73c3816581a6b9587b99e9

http://www.vgmusic.com/music/console/nintendo/snes/SNESChaChaTitle.mid
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Info

Added by: Black_Wing  Added: 2004-12-25

File URL is http://www.vgmusic.com/new-files/SNESChaChaTitle.mid
Upload Date and Time: 03/21/2004 01:00:03

Uploaded by:  (AI Musicware)


Game System: Super Nintendo
Game Name: Akazukin ChaCha (Japan)
Song Title: Title Screen
Sequenced by: AI Musicware Productions
Other Information: This game was made for Super Famicom can is not availible in Japan. 
Game Released: 1996

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 11
Delta Time Setting: 960

-Text Analysis-
Sequenced by: Alex Lee
Composed by: Tomy and NAS Tokyo
Sequencing Programs: Cakewalk SONAR XL  to: Sam Wolff at 2X
Date of Completion: March 18, 2004
Version History: None
Download more AI Musicware songs from http://members.lycos.co.uk/worldofai
Instruments used:
Trombone
French Horn
Acoustic Bass
Timpani
Flute
String Ensemble 1
Acoustic Guitar
Music Box
String Ensemble 1
Drums: Standard Set 1

-Copyright Event Analysis-
Copyright  2004 by: AI Musicware Productions

-Midi TrackName Analysis-
Akazukin Cha Cha SNES RPG: Title Screen
Top Trombone
Mellow Horn
Jazzy Jump
3D Orchestra Maker
Flowery Voice
String Channel 1
Sweet Slide
Crystal Gleam
String Channel 2
Hopper Run

-Marker Analysis-
Akazukin Cha Cha SNES RPG: Title Screen-Sequenced by: AI Musicware Productions Inc. March, 2004
Dedicated to: Sam Wolff at 2X
Calling the Code
Next Transformation
Stage 2
Explode!
Later Stage Battle
Maximum Power
Slowing down the beat
Once Again!
Repeat 1
Louder
Bring it back down
Slow and rephrase
Repeat 2
To the Maximum Level
Coming Down from the top
Stop and Say it again
Goes on forever
Repeat