Project: Prime

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Project: Prime

Postby Zurginator » Thu Jun 11, 2009 10:43 am

Sup ya'll? Haven't been on in quite some time....

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http://projectprime.wetpaint.com/

THE GOAL:

The goal of Project: Prime is to recreate the hit GameCube game, Metroid Prime, in HD using the power of Crytek's CryENGINE 2.'

THE GAME:

Metroid Prime is the first 3D Metroid game released on November 15, 2002. It was developed by Nintendo-owned Retro Studios and published by Nintendo for the Nintendo GameCube. It is officially classified by Nintendo as a first-person adventure, rather than a first-person shooter, due to the large exploration component to the game. It was also the first Metroid game to be released since Super Metroid, which was released nearly eight years earlier, though this only applies to North America as in all other markets, it was released after Metroid Fusion.
Metroid Prime was the first of the four part Prime storyline, which takes place between the original Metroid and Metroid II: Return of Samus. The title was later bundled with the GameCube in 2004. Like the rest of the series, Metroid Prime has a science fiction setting, once again allowing you to play as the bounty hunter Samus Aran. The story follows Samus battling the Space Pirates and their biological experiments on planet Tallon IV.

Project: Orpheon
In Project Prime, we are aiming for a darker, more mechanical feel, as was seen in the E3 showing from Retro. Orpheon now has no global lighting, and what lights it has are faded and dim from the destruction caused by the parasites.
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Re: Project: Prime

Postby Powerlord » Thu Jun 11, 2009 5:15 pm

Out of curiosity, what kind of control scheme does it use?

Nintendo is releasing Metroid Prime Trilogy, including updated controls on Prime and Prime 2, for the Wii in August.
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Re: Project: Prime

Postby Zurginator » Thu Jun 11, 2009 10:05 pm

Standard FPS controls, mostly.

This means:
WASD-Movement
Space-Jump
Ctrl-Crouch
Shift-Run
LMB- Shoot
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Re: Project: Prime

Postby Shock » Sat Jun 20, 2009 3:45 pm

I'm assuming crouch = morph ball mode, right?
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Re: Project: Prime

Postby Zurginator » Sun Jun 21, 2009 5:22 pm

No, Prone = morph ball. I'm gonna include crouch in this one. ^_^
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Re: Project: Prime

Postby Zurginator » Thu Jul 23, 2009 10:19 am

Feast on our new 4k poly gun:
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Re: Project: Prime

Postby Shock » Fri Jul 24, 2009 12:08 am

Wow, that's ace. *thumbs up*
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Re: Project: Prime

Postby Zurginator » Sun Jul 26, 2009 12:40 pm

Man, nobody here seems to care to give comments. Keep it up and I'll stop updating....
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Re: Project: Prime

Postby Shock » Mon Jul 27, 2009 11:22 am

Well I sure am interested, at any rate.
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Re: Project: Prime

Postby Zurginator » Mon Jul 27, 2009 11:35 am

This is the last update, if you care, just follow along on this thread: http://crymod.com/thread.php?postid=563608#

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Re: Project: Prime

Postby DrZaius » Mon Jul 27, 2009 4:39 pm

Someone should make MUGEN stages out of these images.
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Re: Project: Prime

Postby DrZaius » Thu Sep 24, 2009 12:47 am

Uhhhhhhhhhh, what?

EDIT: Powerlord has DEALT with it.
Last edited by DrZaius on Thu Sep 24, 2009 1:35 pm, edited 1 time in total.
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Re: Project: Prime

Postby Powerlord » Thu Sep 24, 2009 7:13 am

DrZaius wrote:Uhhhhhhhhhh, what?

It was a spammer, DrZ. I've dealt with it.
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