Composer needed for Wild West retro RPG (Paid $2,000-$3,000)

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Composer needed for Wild West retro RPG (Paid $2,000-$3,000)

Postby DapperDave » Wed Jun 13, 2012 4:28 pm

DISCLAIMER: We can no longer accept applications for this position.

DISCLAIMER: Fair warning, this job offer has already been posted on other forums and we’ve received many, many applicants. I was hesitant to post it here too, but I was curious to see how midi composers, who are used to working with limitations, would do. That said; I do not wish to use up more than a few moments of time from applicants. Please do NOT write a cover letter or any more information not requested below. Just take a few moments to follow the application process described below. I will also close this posting within 48 hours because we do not have time to carefully consider many more applicants. Thank you for your understanding.

Thanks to a successful Kickstarter campaign (http://www.kickstarter.com/projects/155 ... h-1-4-play), Experimental Gamer is looking for a composer to score their first game “Boot Hill Heroes.” http://www.experimentalgamer.com/boot-hill-heroes/

Game Summary: Boot Hill Heroes is a true retro RPG set in the American Wild West. You’ll find all the trappings of a spaghetti western – gunslingers, saloons, Indians, ranches, spittoons, Mexican standoffs, heroism, villainy, and everything in between. Boot Hill Heroes has adventure, drama, and a fair helping of humor. It’s just like the classic RPGs you remember from yesteryear but with an inventive new spin!

Needed: Approximately 30 music tracks with an average length of 2 minutes by October.

Style: Most of our temp tracks come from film composer Ennio Morricone and Luis Bacalov. We prefer this Italian, spaghetti western style over composers for American wild west films. Download our temporary soundtrack which contains music we are currently using in the game. This will give you an idea of what we are looking for: http://www.experimentalgamer.com/TempSoundtrack.zip

Instruments: Synthesized instruments that mimic the 16-bit SNES era are preferable. Your music should incorporate instruments and sounds similar to those used in the temp tracks (harmonicas, banjos, whistles, pianos, etc.).

Composition: Nobuo Uematsu’s music is often described as having a strong melodic core and we want the music of Boot Hill Heroes to have a strong melodic core as well. The melodies should be quickly and easily recognizable from the near instant they begin (short intros). We should be able to listen to the music for 30 seconds and hum the melody, like this http://www.youtube.com/watch?v=joNmYWYFZQg and this http://www.youtube.com/watch?v=fMzkUriqXvs. Memorable melodies are most important.

Payment: Payment will be made for each completed track for the agreed upon price approximately each month. Payment can be made via mailed check or PayPal. Since payment is on a per-piece basis, you can quit or be let go at any time and still be paid for the work you completed.

How to apply: Email dave@experimentalgamer.com with the subject line “Composer Application.” The email should include the following items:

• Your name and email

• A single link to your online portfolio.

• Links to three tracks from your portfolio that you feel represent your best work that emphasizes a strong melodic core as described above in “Composition”

• A quick exercise. Check out our trailer here http://www.youtube.com/watch?v=RmYVyLpSI24 and another video here http://www.youtube.com/watch?v=oyWGqK5u ... ure=relmfu . Notice the music we set these videos to. We want you to choose a new music track for each video that best captures the scene. The music can come from anywhere – band, video game, film – but it cannot be music composed by Ennio Morricone or Luis Bacalov. It does not have to be wild west music or be cut to the video, it only has to capture the same tone as the scene and the temp music. Just link us to the music (preferably if it is on YouTube).

• A quote for what you would need to be paid per track. Keep in mind, some compositions may be longer and more complex while others will be shorter and simpler, but this payment would be consistent for each piece. Our budget is approximately $2000 - $3000.
Last edited by DapperDave on Fri Jun 15, 2012 3:25 pm, edited 1 time in total.
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Re: Composer needed for Wild West retro RPG (Paid $2,000-$3,

Postby EnergeticEssence » Thu Jun 14, 2012 5:15 am

Oh my God, that looks incredible! I'm really thinking about writing music for your game. Unfotunately, I'm currently having health problems. But I'll report, when I'm doing better.
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Re: Composer needed for Wild West retro RPG (Paid $2,000-$3,

Postby Charybdizs » Fri Jun 22, 2012 12:02 pm

Aw, man! Why does this have to pop up in the one week I forget to visit the forums? I would take such an enthusiastic interest in something like this. Too bad applications are closed...

But really, Wild West Earthbound styled RPG? I don't think you could do much more to make me happy. I literally slapped myself in the face when I saw I missed this.

I'm not sure if you're still watching this topic, DapperDave, but I do have a question. Who ended up being chosen for the composing job after the applications were reviewed?
I sometimes make belief and pretend I can compose
http://soundcloud.com/wesley_g/
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