X-Zone (2)

Game Name: Sonic Advance

md5sum: 3416c3567b27ebd0b5f0d820e5d85b46

https://www.vgmusic.com/music/console/nintendo/gba/SA_X-Zone-KM.mid
comments powered by Disqus

Info

Added by: Dave Harris  Added: 2009-04-17

File URL is http://www.vgmusic.com/new-files/SA_X-Zone-KM.mid
Upload Date and Time: 03/29/2009 18:11:56

Uploaded by:  (King Meteor)


Game System: Gameboy Advance
Game Name: Sonic Advance
Song Title: X-Zone (2)
Sequenced by: King Meteor
Other Information: I was inspired to make this MIDI by Jay Reichard's awesome sequence of this song. (I know this has happened quite a bit with F-Zero songs, but I don't think it's happened with Sonic.)
I got this MIDI truer to the original than Jay did, but not super true to the original. It sounds really nice and space-y.

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 15
Delta Time Setting: 960


-Midi TrackName Analysis-
Track 0
Synth Bass 1 (Left)
Synth Bass 1 (Right)
Distortion Guitar
Distortion Guitar (echo)
Choir Pad
Choir Pad (echo)
Orchestra Hit
Choir Aahs
Choir Aahs (echo)
Percussion (Electric Kit)
Polysynth
Polysynth (echo)
Synth Brass 2
"X-Zone" from Sonic Advance, sequenced by King Meteor