Super Flat World: Flat Zone (3)

Game Name: Super Smash Bros. Melee

md5sum: 4c14d3ead1de5326b058b6e0a36ddff1
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Added by: Dave Harris  Added: 2009-04-17

File URL is
Upload Date and Time: 11/21/2008 20:54:47

Uploaded by:  (King Meteor)

Game System: Nintendo Gamecube
Game Name: Super Smash Bros. Melee
Song Title: Super Flat World: Flat Zone (3)
Sequenced by: King Meteor
Other Information: I really don't know why I sequenced this song. I know that MIDI just isn't capable of what this song has in it.
Despite that, I think I still managed to do a pretty good job with what GM can do. Needless to say, the effects were hard to emulate. I had a hard time knowing what effects I sould bother emulating and which one I shouldn't. I kind of went by Vinicius' MIDIs of this song to decide on that.
Overall, this MIDI is not nearly as good as the original, but I think I did the best I could and it sounds pretty good.

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 18
Delta Time Setting: 960

-Midi TrackName Analysis-
Track 0
Synth Bass 2
Synth Bass 1
Clav (Left)
Telephone Ring/Chiff
Square Wave
Square Wave (echo)
Ocarina (echo)
Orchestra Hit
Percussion (TR808 Kit)
Choir Pad
Warm Pad
Clav (Right)
Blown Bottle
Blown Bottle (echo)
"Flat Zone" from Super Smash Bros. Melee, sequenced by King Meteor