Game Name: BIONICLE Heroes
md5sum: fc70f6079a7510f54526fbe5f449d860
https://www.vgmusic.com/new-files/Avaks_Dynamo.mid comments powered by DisqusFile URL is http://www.vgmusic.com/new-files/Avaks_Dynamo.mid Upload Date and Time: 11/18/2019 16:29:24 Uploaded by: (tahutoa) Game System: Microsoft Xbox 360 Game Name: BIONICLE Heroes Song Title: Avak's Dynamo ~ Piraka Stronghold Sequenced by: tahutoa Other Information: Important: the hi-hats are gonna be all cocked up if you try to play it through basic Windows Media Player. I recommend SynthFont or something else. ...For this upload, at any rate. Also note that the pitch bend for the 16th channel needs to be multiplied by 2 for measures 40-44 (give or take) and the corresponding measures for the second loop. --- This track has been sitting *mostly finished* within my files since about August 4th of last year. I never ended up finishing the Strings. But now, I'm kind of glad it took me this long, because the rest of the MIDI is of a somewhat higher calibre than it was before anyway. SO yeah, here's an "Ohhh, Fuck Yeah" track from Bionkankle Beer-o's. -MIDI Header Information- MIDI Type: 1 Number of Tracks: 20 Delta Time Setting: 96 -Midi TrackName Analysis- Avak's Dynamo - BIONICLE Heroes | Sequenced by tahutoa Main Drums SGM-V2.01 Little Snares OmegaGMGS2 OmegaGMGS2 #2 EarthBound Frorn Xtra Overdrive Overdrive #2 mega_man_x2 Obadraibu? Loverdrive? (+5) Extra? Trumpet Choir Aah Timp Brush? Guitarmonics Guitar's BkUp Effect (Multiply Measure 41-44 pitchbend by 2)